Tuesday, 27 March 2018

# BSA 225, Unwrapping.

Textures


source images; add your image to source images file.

UV unwrapping in the upper tool bar there will be a set of green ish tools with a checkered square this will allow you to see the unwrapping system if you hit the other checkered box within this system it will show you where your unwrapped object surfaces are. 


up the top change the modeling bar to rendering and you will find texturing 8th from the file tab open this tab and go for the create PSD network and choose the color option make sure you tick the open photoshop box while in photo shop

 

then photo shop will open automatically and bring up your UV snapshot with the  brush this will allow you to alter the texture apply your texture concept  in file place linked BAM you will be taken into source images to go from PSD save as out to a Targa file and then return to Maya in the attribute editor click on the blinn or lambert default you have chosen right click on the color bar and select the break connection and then Maya should restore it use able then click on the checkered box and select your texture.


No comments:

Post a Comment

# 206

analysis the Matrix scene 1 The scene of Neo's Desk and office space transition into the cellphone (change of his life) Neo's lif...