Monday, 19 March 2018

# 225 3D Setting key frame and camera

Today there was a mini assignment due un marked i knew this was due soon but i fully forgot due to things like life and its curve balls.

however I am also going to be attending peer tutoring for Maya because i am very far behind and trying to catch up with development and construction.


Camera creation : panels perspective is the default or overall looking system you have when you load into Maya

Load in a camera (manipulable): go to the create tab at the top and smash the camera type button this will be represented by a yellow ish icon in the drop down



S on the key board sets a key frame for the camera remember to change the timer slide first and then move your asset(s) then insert the key frame with S.

To delete a key frame hold shift this will highlight inn red and right click smash delete in the drop down.


Tree content browser and paint effects remember to place adding quads.

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